Scalable multiplayer infrastructure with Multiplay, delivering worldwide scaling with ease.Informative Project Reviews which provided the team guidance on optimizing performance of several titles, allowing them to push the creativity of their games further.Incredibly reliable and efficient technical support for even the most obscure game development problems.Simplified cross-platform launches across two titles.A next-gen console launch title - one of the first Made-With-Unity games on new consoles.Years of resources saved on developing a custom, in-house engine for each project.“To be frank, I don’t think we could have without Integrated Success.” Niklas Hansson, Lead Programmer at Team17, told us during our chat. Without the right help, Team17 aren’t convinced their latest hits would have been possible at all.
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Team17 told us how they found this service invaluable ever since they used the included Project Reviews to create strong foundations early in development for The Survivalists, helping them to create a better game that shipped faster. When you’re making games that push boundaries, even the most seasoned developers need a helping hand sometimes.Įnrolling in Integrated Success added a new team member to Team17’s roster, as they were assigned a Development Relations Manager (DRM) – someone who can help you find the right solution to any Unity problem.
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Niklas found the configurable nature of the solution helped stay focused on making decisions that were best for the game “knowing we had full programmatic control reassured us that whatever we needed, it would be up to the challenge.” They decided the Matchmaker beta presented the perfect opportunity to benefit from the latest tech and pair their players up for optimal fun. Thats why Team17 was keen to find a way to integrate a great matchmaking solution – without developing their own solution from scratch. “I think it’s hard to put into words how much time the flexibility and support from Multiplay saved us.”īut having the ability to connect the players isn’t all – finding good matches without having to wait too long is another key to making a multiplayer game fun.
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Niklas found the scalable, worldwide hosting solution to be the right choice. Team17 were looking for something flexible, powerful, and out-of-the-box to ensure that they wouldn’t have to waste months of their own time building a server solution from scratch. If Unity is the engine driving a great title, then Multiplayer Services are the wheels that take it to the online world.īoth Overcooked! All You Can Eat and Worms Rumble are best enjoyed with friends, so the online offering had to be rock-solid for both games.